Intelligence Check

Episode 114- Jort

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The Allied Forces have lost the battle, a defeat that culminated with the capture of their general Palino! Our team of adventurers has committed to rescuing him, but they don't know the location of the enemy's base where he has been taken. They've received word that information leading to that base can be located at the mansion of one of the enemy leaders. A mansion where a party celebrating their victory is about to be held. Do you know what that means? It's time for a heist! Now, everyone knows that a successful heist requires a good plan. And our party, well they try, but they don't have a great track record with making plans and sticking to them. Thankfully they are good at just rolling with things! Or at least creating enough chaos and confusion to get what they need and slip away.  A good heist also requires the perfect location to meet up and plan before the heist! Like an abandoned warehouse. Or, maybe a really public tavern. And for that heist planning you're going to need reliable intelligence.